Gameplay - 7
Story - 7.5
Audio - 8
Video - 7.5
Experience - 5
A Love Affair
Battlefield 4 is a good game, but DICE is known for releasing software before some would say it's really "ready".
First-person shooter with a focus on teamwork, destructive environments, and fast paced gameplay. The game mechanics are solid and encourage cooperation while rewarding individual skill. Customizing your loadout is intuitive and highly modifiable. The biggest downfall to the game are the long list of bugs, the lack of proper key binding (for PC), and the friendly AI in single player. Battlefield 4 has more breaking points than Walter White and it’s felt throughout the entire game. Look forward to playing this game in a couple months.
3.5 out of 5
My personal reasons to…
- If you want a fast paced, team oriented first person shooter
- If you’re tired of Call of Duty: Ghosts
- If you crave destructible environments
- If you’re new to first person shooters
- If finding a bug irritates you
- If your computer specs are below this
Battlefield 4 is so familiar it hurts a little.
The experience it gives you is fantastic. Bullets whizzing by your head no longer just sound ominous. Now your character reacts to cover fire by blurring your vision slightly and causing your weapon to sway. You can sometimes feel your character’s adrenaline overwhelm them while their self preservation instinct tries to overpower your own cognitive desires. Using a building as cover is no longer “safe” and can best be described as “temporary”. Even the metal of your trusty firearm looks textured and battle worn.
Not to be outdone, the audio merits a special highlight in itself. The combination of the two makes immersing yourself in the gameplay quite easy. Each report of the gun, or sound of raining debris after an explosion, or even the Doppler effect from a jet engine as it flies low overhead help create a symphony that will keep you on the edge of your seat.
All of this is laid around the framework of some very solid mechanics. In-game communication is easy and effective. The kit customization is logically designed and the destructible environments are really quite impressive. The first time I saw the skyscraper in “Seige of Shanghai” fall, my jaw was on the floor. Games like this are redefining how we will play the genre from this moment on. Playing in organic & adaptable surroundings keep players on their toes as choke points develop, change, or disappear entirely.
Add on to the temperamental nature of the software the fact the single player AI is derptastically horrible, the key bindings are a cobweb of malevolence, and crashing to desktop voids any progress you made in the last 1 to 30 minutes and you get one frustratingly-close-to-incredible game.
|Pulled from crushable.com|
If you’d like more information on Battlefield 4, please see the following:
Battlefield 4 Bug Tracker Log